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STAR WARS™: Rogue Squadron 3D. This will patch the rogue.exe with a new resolution as these were hardcoded back instead of a dynamically generated list used in.
•: December 7, 1998 •: January 15, 1999, Mode(s) Star Wars: Rogue Squadron (known as Star Wars: Rogue Squadron 3D on the PC) is an co-developed. Microsoft xps viewer free download. The first of three games in the, it was published by LucasArts and and released for and in December 1998.
Rogue Squadron was one of the first games to take advantage of the Nintendo 64's, which allows gameplay at a higher. Set in the fictional and inspired by the comics, the game takes place primarily between events in the films. The player controls, commander of the elite pilots known as. As the game progresses, Skywalker and Rogue Squadron fight the in sixteen missions across various planets. Rogue Squadron received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide.
It spawned two sequels developed and released for the — and —as well as, a released for Windows and Nintendo 64. Contents • • • • • • • • • Gameplay [ ] Unlike the that emphasizes, Rogue Squadron is a fast-paced,.
Each of the game's sixteen levels introduces mission objectives that must be completed to progress to the next level. These objectives are divided into four categories: search and destroy, reconnaissance, rescue, and protect.
Enemy aircraft are primarily composed of. Ground defenses are more varied and include three different, laser and, tanks, probe droids, shuttles,. The features a, a and an ammunition count for secondary weapons. The player can control five craft:,,,.
Each vehicle offers a unique armament arrangement, as well as varying degrees of speed and maneuverability. The game initially restricts the player to a particular craft for each level; however, after a level is completed, it can be replayed with any available craft. Levels set on non-atmospheric moons expose the player's craft to space; thus disallowing the Speeder and V-Wing (which are repulsorcraft) from being used; but as on other levels, the craft is vertically confined.
Nine bonus power-ups are hidden in different levels throughout the game. These bonuses improve a craft's weapons or durability and are applied to each eligible craft for the remainder of the game. The player's performance is measured throughout the game, and performance statistics are checked after each level against three medal benchmarks. Each benchmark contains five categories: completion time, number of enemies destroyed, shot accuracy, number of friendly craft and structures saved and number of bonuses collected. If a player's performance exceeds one of the level's three benchmarks in all five categories, a medal—bronze, silver or gold—is awarded on completion. Acquiring these medals promotes the player's rank and helps unlock hidden content.